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Wednesday, 28 September 2016

[REL, IV] 1974 Dodge Monaco

Features:
* The authors of models: Ubisoft Reflection, Turn 10
* Good quality models
* Good texture
* Correct seating position when Niko driving
* All parts of the body crumple, glass and lights beating, after the explosion of the tire is a normal drive
* Fully working outside lighting
* New handling settings, carcols, vehicle
* Replaces the Emperor





Wednesday, 21 September 2016

[REL] 1940 GAZ-MM

So, imagine my new conversion - Soviet 1.5-ton truck GAZ-MM (or "polutorka") from Red Orchestra 2: Heroes of Stalingrad, which was the further improvement of the design of GAZ-AA. In 1938, the car received a more powerful engine, improvements in the power supply and some other changes. This model is a specification of the end of 1940. On the screenshots - version with IVF, the archive is also a model for standard lights.
Model features:
* Unlike other conversion - cabin normally painted
* Good quality models
* A large number of parts made by me from scratch: wheels, engine, transmission, brake system, engine compartment, headlights, hoods. Reworked board platform, the elements of the frame and cab.
* Good texture
* A model adapted to the of IVF (headlights, brake lights, brake calipers) and AMS (wipers, steering wheel)
* CJ's hands on the steering wheel
* New settings of handling,cfg and vehicle.ide. Spelled out in the ReadMe.
* All that has, breaks, scratches, beats. Exploding gas tank (the neck in front of the windshield)
* Own shadow, collision, chassis_vlo
* Replaces Sadler
Thanks:
* DK22Pac for creating Improved Vehicles Features
* Izerli for creating Active dashboard







Friday, 2 September 2016

[REL, IV] 1967 Ford Mustang Shelby GT500

Features:
* Good quality of model
* Good textures
* Correct Niko's seating position
* All parts of the body crumple, glass and lights beating, after the explosion of the tire is a normal rims
* Fully working outside lighting
* New settings and handling carcols
* Replaces Sabre GT